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trippity

15
Posts
1
Topics
A member registered Sep 29, 2020

Recent community posts

Hey RunninBlood, any chance to respond to my email? My country is strict on digital assets and at the very least we require an email from the author to use them (The text license on this page doesn't count as valid documentation unfortunately). If you're not comfortable providing it, that's fine. I will sadly have to refund though as it was bought in good faith.
Best wishes,
L

This work is amazing! I too have sent you a friend request on Discord, I have some questions :) (I'm the duck haha)

No worries, apologies for the delay! Have sent an email with the subject "License Inquiry"

Thanks in advance :)

Hey friend! This is brilliant work! Do you have an email I could contact you on? Just have a business inquiry - Thanks in advance :)

Hey Nox this pack is amazing! Do you have an email I can contact yo, just have a few more questions, cheers!

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Hey! Do you have an email I can contact you on? Just have a few questions! Ps Love your work!!

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Hey! Do you have an email I can contact you? Just have a few questions about sfx work :) Ps Love your work!

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Hey! Do you have an email I can contact you on? Just have a few questions about sfx work :) Ps Love your work!

This looks great! Can we use for commercial projects?

I resolved this, was an issue with how my camera was being setup. Thanks anyway!

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Thanks for that Tiz, just bought the pack - Amazing work!

Just a question about cameras as I'm having some rendering glitches. My controller has gamma rendering set to false. If I use your method of lerping to the x&y coordinates of the player. The render is fine however then my character is jittery.



If I use my method of:

    xTo = player.x;

    yTo = player.y;

   cam_x += (xTo - cam_x);

    cam_y += (yTo - cam_y)

My player is smooth but then the shadow layers are misaligned by a px as shown below:



Did you face any of these problems with your games? I have tried super sampling to try reduce the jitter but that didn't help either.


Thanks in advance!

Hey friend,

Great looking package! Just a question regarding draws. Is the rendering in the Draw event or in the Draw GUI? Due to the nature of my game some of the 'UI' isn't in the GUI layer..been struggling to get the lighting working without affecting certain objects.

Awesome work dude! Just wanted to suggest adding in more code comments for us noobies to learn from. Just something to explain your logic or even a readme file to give the user a run down of the system. Would just add that touch of extra professionalism to an already great pack.

Thank you again!

If its not too much trouble, a hotbar similar to what is used in Archvale/Terraria

(Thank You)

Hi Daniel, is there any chance to include the water animation? Even just including the example scene from above. Happy to work backwards from that.

Thanks in advance,